Posts tagged cod4
Battlefield Bad Company 2 Beta First Impressions
Jan 31st
This is an article written by a friend of mine from Advanced Tactical Squad.
As a clan we’re all trying out the beta to determine if we can move to this game after the flop with Modern Warfail 2.
Please note: Views, Impressions & Comments in this article are of the original writer and of not my own, nor should they reflect on Battlefield Bad Company 2, Dice or EA.
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Call of Duty 4 Map Rotation Generator Upgraded!
Oct 16th
Custom Maps and Custom Gametypes comes to the all popular COD4 Map Rotation Generator!
Check it out and let me know what you think. http://mavrick.id.au/cod4-map-generator.php
Enjoy
Obscurity Mod 2.98 Released
Aug 11th
-Segmented static noise twice as much
-Increased Extreme Conditioning buff
-Added cooldown on Acrobat
-Added blood drops to Hunter perk
-Added locational knife damage to obs
-Added dvar to disable the Acrobat jump boost
-Made new Obscurity taunts
-Added more Obscurity pain noises
Promod LIVE V2.04 EU Released
Jul 29th
Yet another bug fix release.
CHANGE LOG
- Reintroduced “cl_maxpackets” enforcement to “100″
- Small fix in the scorebot
- Weapon class availability fixed on halftime
PLEASE NOTE
Promod for NA and AU will be released separately with maxpackets unforced.
IMPORTANT
To avoid any possible issues and if possible, please use fs_game “mods/promodlive204″.
If your server host doesn’t allow you to change fs_game manually, please use “mods/promodlive2″ or anything else what is available. It’s not restricted.
Do not rename any files or modify contents of them.
How to use Promod LIVE v2
Jul 29th
Here is a quick run down on how to use Promod and its functions.
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Promod LIVE V2.03 release
Jul 29th
Promod LIVE v2 is by far the broadest and most comprehensive Competition mod for Call of Duty 4 yet, based on Promod 4.42, featuring a long list of functions that will make everyones COD4 experience a enjoyable one. This includes full support for all gametypes, aswell as strat- and moviemaking modes.
ProMod Live v2.02 RC2 RELEASED
Jul 22nd
ProMod Live v2.02 ReleaseCandidate2 RELEASED!
Reported bugs from RC1, which are now FIXED:
- issue with barrels @ citystreets
- autobalance enabled in public modes
- scorebot improvments
- hardcore hud bug fixed
- removed the sound for the dvar enforcer .. now its just a blurred screen without minimap!
- added lan and lan_hc mode
LINKS:
rapidshare.com/files/258153471/promodlive_202_rc2.zip
www.callofduty.ee/download/promodlive_202_rc2.zip
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COD4 Promod Custom Maps – CyberGamer CGO
Jul 22nd
Here is a nice list of the Call of Duty 4 ProMod / ProMod Live Custom Maps from CyberGamer.com.au
Enjoy
ProMod Live v2 Released
Jul 18th
After a few days of delay, the promodlive v2 mod has been released today ProMod Live v2.03 Released to the public. The announcement of this mod (then named promod 4.42) a few weeks ago came out of the blue as the scene had finally settled down with promodlive v1. Quite a stir was created within the COD4 scene, but ways were sought to combine forces between the developers of the different versions. The two sides never came to an agreement and Trivve, together with Ingram continued their work and were close to completion last tuesday. Raf1 helped out to straighten out the last errors and today the coders behind V2 feel the mod is ready for its release. As most of you already know, the new mod is built upon the accepted promodlive v1 by Carlisle, but includes several bug fixes and improvements to the code. Eventhough time seems too short to be implemented in the summer LANs, the mod is now in the open.
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COD4 – Dedicated Server Installation
Jun 29th
If you’re looking at setting up your own Call of Duty 4 dedicated server at home here is a few tips and a step by step guide on how to do it…
ProMod Scope Limit Command
Jun 29th
This is done via the Call of Duty 4 in-game console by pressing ~ (tilde)
/rcon set class_sniper_limit “x”
“x” being the numeric value, e.g.:
/rcon set class_sniper_limit 2
Remember: You will need to login via /rcon first to run this command!
Promod 4.42 released!
Jun 24th
Except various bug fixes and code-enhancements:
- Fully functional shoutcaster overlay for all resolutions and aspect ratios
- Class loadouts are preserved in the rank file
- Class related binds
- Enhanced client- and server-security
- Small changes/improvements to the hud and menus
- Players left-HUD” is rebuilt and therefore possible to get rid of for those nice-looking frag-movies
- Full Hardcore-mode support, including support for all gametypes
- Potential fix for red enemy crosshair through smoke
- Forced the Weapon Cycle Delay dvar (“cg_weaponCycleDelay” to a minimum of 25 to prevent fast reload scripts
- Added a strat mode with nadetraining possibility, similar to AM4PAM
- Client-side scorebot functionality implemented, similar to the PAM4 ditto.
- Only changes related to weapon (which is most important to some) is disabled ammo-sharing between SMG and M9 Beretta, as well as reduced weapon switch on M16
- All taunts sounds removed
Download Here: promod_cod4_release_442.zip
AGrcon 1.0 – The new Modern RCON
Jun 17th
AGrcon is an evolution of ModernRcon v0.8. Those of you familiar with ModernRcon will immediately recognize the easy-to-use and feature-rich user interface AGrcon inherits. The most important distinction AGrcon currently has from its predecessor is the added Call of Duty: World at War support. Now, server admins of both CoD4 and/or CoD:WaW PC servers can remotely control their servers from anywhere in the world!