Getting to know your BFBC2 Commands!
Mar 3rd
Demo Commands
demo.recordDemo [demoname] – Starts recording current gameplay and saves the file as demoname.bf2demo in your \Program Files\EA Games\Battlefield 2 Demo\mods\bf2\Demos\
demo.stopRecording – Stops current demo recording
demo.ShutdownDemo -
Game Commands
game.sayAll [string] – Says the specified text in global chat
game.sayTeam [number] [string] – Says the specified text in team chat
game.lockFps [framerate] – Caps the game’s maximum framerate to specified number
game.allowToggleFullscreen [0,1] – If set to 1 allows toggling of fullscreen/windowed mode
game.toggleFullscreen – Toggles between fullscreen and windowed mode
Localprofile Commands
localProfile.setName [name] – Sets the name for your current account
localProfile.setNick [nick] – Sets the nickname for your current account
localProfile.setGamespyNick [GameSpyNick] – Sets the GameSpy login name for your account
localProfile.setEmail [email account] – Sets the email account for the current account
localProfile.setPassword [password] – Sets the password for the current account
localProfile.setNumTimesLoggedIn [number] – Sets the number of times the player has logged in with the current account
localProfile.setTotalPlayedTime [seconds] – Sets the time the game has been played using the current account
localProfile.save -
localProfile.addDemoBookmark [ ] -
Globalsettings Commands
globalSettings.setDefaultUser [number] – Sets the profile to use, the first one being 0001, then 0002 etc.
Renderer Commands
renderer.drawHud [0,1] – Turns the Heads Up Display (HUD) on or off.
renderer.drawConsole [0,1] – Turns off access to the in-game console if set to 0.
renderer.drawFps [0,1] – Displays the current and average frames per second (FPS) in the top left corner.
Sv Commands
sv.allowNATNegotiation [0,1] -
sv.interface -
sv.timeBeforeRestarting [0,1] -
sv.autoBalanceTeam [0,1] -
sv.teamRatioPercent [0,1] -
sv.autoRecord [0,1] -
sv.demoIndexURL [address] -
sv.demoDownloadURL [address] -
sv.autoDemoHook -
sv.demoQuality -
sv.adminScript -
sv.sponsorText -
sv.sponsorLogoURL [address] -
sv.communityLogoURL [address] -
sv.radioSpamInterval -
sv.radioMaxSpamFlagCount -
sv.radioBlockedDurationTime [seconds] -
sv.useGlobalRank [0,1] -
sv.useGlobalUnlocks [0,1] -
Gamelogic Commands
gameLogic.togglePause – Toggles pausing the game.
Settingsmanager Commands
SettingsManager.stringSet -
SettingsManager.boolSet -
SettingsManager.IntSet -
SettingsManager.floatSet -
SettingsManager.u32Set -
SettingsManager.stringGet -
SettingsManager.boolGet -
SettingsManager.intGet -
SettingsManager.foatGet -
SettingsManager.U32Get -
Controlmap Commands
These settings should be used in the Controls.con file under your \Documents and Settings\[username]\My Documents\Battlefield 2 Demo\Profiles\[profile]\ directory.
controlMap.deleteControlMap -
controlMap.dump -
controlMap.setButtonRiseTime -
controlMap.SetButtonFallTime -
controlMap.SetDoubleTapTime -
controlMap.addAxisToAxisMapping [string] -
controlMap.addButtonsToAxisMapping [string] -
controlMap.addKeyAndButtonToAxisMapping [string] -
controlMap.addKeysToAxisMapping [string] -
controlMap.addButtonToTriggerMapping [string] -
controlMap.AddKeyToTriggerMapping [string] -
controlMap.setAxisScale -
controlMap.setYawFactor -
controlMap.setPitchFactor -
controlMap.addAxisToTriggerMapping -
controlMap.InvertMouse [0,1] – Set to 1 for inverted mouse, 0 for default mouse
controlMap.mouseSensitivity [number] – Determines the sensitivity of the mouse
controlMap.keyboardSensitivity [number] – Deterimes the sensitivity of the keyboard
Maplist Commands
These commands are used to manage lists of maps by server administrators.
mapList.list – Lists map ID numbers, map name, game mode and the number of players if specified.
mapList.configFile [new location for file] – Used to specify the location of the _mapList.con file. Default is \My Documents\Battlefield 2 Demo\ServerConfigs\
mapList.load – Makes the server reload _mapList.con
mapList.save – Saves the current map list on the server to the file _mapList.con
mapList.mapCount – Shows the total number of maps in the current map list
mapList.currentMap – Shows the map list ID number of the current map being played
mapList.clear – Clears the current map list
mapList.remove [map ID number] – Removes the specified map from the map list
mapList.append [map name] [game mode] [number of players] – Add a new map to the end of the map list. You must specify the map name and game mode.
mapList.insert [map ID number] [map name] [game mode] [number of players] – Same as mapList.append command, but with this command you can specify at what map ID number to insert the new map into the list.
Inputdevices Commands
InputDevices.setInvertAxis -
InputDevices.setAxisScale -
Admin Commands
These commands are used by server administrators.
admin.listPlayers – Lists the players connected to the server, showing their name, ID number and IP number.
admin.runNextLevel – Forces the server to end the round and start the next map in the map list.
admin.currentLevel – Shows the map list ID number for the current map being played.
admin.nextLevel – Shows the map list ID number for the next map to be played.
admin.restartMap – Restarts the current map.
admin.banPlayer [player ID number] [timeout] – Enter the player ID number you want to ban. Bans the player from the server by using their IP address. The timeout value controls the length of the ban e.g. perm for permanent ban, round to ban them for the rest of the round, and 180 is 180 seconds (3 minutes).
admin.banPlayerKey [player ID number] [timeout] – Enter the player ID you want to ban. Bans the player from the server by using their CD key hash.
admin.addAddressToBanList [IP address] [timeout] – Enter the IP number you want to ban.
admin.addKeyToBanList [CD key hash] [timeout] – Enter the CD key hash you want to ban.
admin.removeAddressFromBanList [IP address] – Enter the IP address to remove from the ban list.
admin.removeKeyFromBanList [CD key hash] – Enter the CD key hash you want to remove from the ban list.
admin.clearBanList – Clears all ban lists.
admin.listBannedAddresses – Displays a list of the currently banned IP addresses.
admin.listBannedKeys – Displays a list of the currently banned CD keys.
admin.kickPlayer [player ID number] – Enter the ID number of the player you want to kick.
Remote Console
These commands are used by server administrators.
To setup remote console access to the server, onthe server create a new plain text document in \admin\ called default.cfg and enter the following text into the new file:
port=4711
password=YourPassword
Save the file, and start the server. Now you can access the server remotely by using the following commands from a client:
rcon login [YourPassword] – Use this command to login to the server.
rcon users – This command lists all the users connected to the server. Very similar to admin.listPlayers
rcon exec [command name] – Replace with a console command you would like to execute on the server. For example: rcon exec admin.kickPlayer 3
Exit - Quits the game to desktop.
Battlefield Bad Company 2 – Day 1 Map Pack Trailer
Feb 28th
Just when I couldn’t be more excited for this game:
Battlefield Bad Company 2 Beta First Impressions
Jan 31st
This is an article written by a friend of mine from Advanced Tactical Squad.
As a clan we’re all trying out the beta to determine if we can move to this game after the flop with Modern Warfail 2.
Please note: Views, Impressions & Comments in this article are of the original writer and of not my own, nor should they reflect on Battlefield Bad Company 2, Dice or EA.
More >
Battlefield Bad Company 2 Demo Launches Surprise Attack On Xbox 360
Jan 28th
Not to be outdone by the impending release of a beta on the PC, the Xbox 360 has secured some Battlefield Bad Company 2 action of its own, with the surprise release of a demo.
Originally intended solely for the Australian market, the demo has now been downloaded – and played – by people all over the world. People who care not for the fact the demo wasn’t supposed to be out until February 4; it’s out now, servers are working, so they’re going at it.
If you’re worried about it being locked down by EA and/or Microsoft, don’t sweat it: it has the official blessing of DICE, so have at it.
Bad Company 2 won’t have dev console!
Jan 17th
In a message to Dice’s Rendering Architect – Frostbite Engine Repi , via twitter, @pekhe asked the following in regards to Bad Company 2:
@repi Do you still know if the PC version will have a developer console tab? Any news on the FOV?
His short and sweet answer:
@pekhe No console
A thread was then started on the official EA forums over in the UK, where Repi offered more information regarding the no console comment.
Quote from one of the EA forum members:
But it’s still no excuse for removing the dev console, record and so on. Sure, serverfiles are one thing, they don’t want them get hacked but it’s a bit… “meh” reason. Don’t give the hackers a reason to hack it then!
Repi’s reply:
We have not removed a console from BC2. The simple reason is that BC1 and BC2 never have had an in-game console. Which also means that the game won’t be possible to hack in this regard.
So after all the Modern Warfare 2 calling out by Dice, I guess this is another watered down console version ported to the PC.
Does anyone get why BF2 has been so popular for so long? Hint, it’s not because there’s no access to the console, or because of the modding community or because you can’t run your own server on your own hardware.
Here we go again……….
Image Gallery Shut Down
Jan 15th
Sorry guys and gals, I’ve had to shutdown my image gallery due to the over popular Google Image Search generating over 6GB of traffic in the last week. I don’t have much bandwidth so in an effort to minimize the traffic it’s gone for now.
Call of Duty MMO: Fact or Fiction?
Jan 15th
Rumors suggest that Infinity Ward is staffing up in order to develop an MMOG based on the Call of Duty license.

This one’s a doozy. Infinity Ward is allegedly recruiting new staff from the likes of Sony Online Entertainment with a view to developing a new massively multiplayer game based on its highly popular Call of Duty franchise. According to a rumor-riddled article read over on D’toid, the shooter dev might also be getting a hand from Blizzard too.
We’ve gotten word that IW is hiring people from Sony Online Entertainment, one of which may be the lead designer of EverQuest II, and that a member of Blizzard employees may also be involved to help Infinity Ward get this new title off the ground. Our Intel seems to indicate that Call of Duty will continue as an annual franchise while IW runs this MMO alongside it.
This rumor came in after a different rumor (surfacing yesterday on VG247) did the rounds which stated that Infinity Ward might not be working on Modern Warfare 3. We’ll keep you posted.
Call of Duty: Modern Warfare 2 Update Released
Jan 15th
Updates to Call of Duty: Modern Warfare 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Call of Duty: Modern Warfare 2
* Fix for latest texture hacks
* Fix to prevent players from getting inside geo
* Fix to prevent players with illegally pirated copies of Modern Warfare 2 from matchmaking with legitimate Modern Warfare 2 players
* Connection improvements for NAT-PMP routers
* Fix for “elevator” glitch that allows players to get out of playable area
Call of Duty Modern Warfare 2 Speed Hack
Jan 12th
Yes you guessed it. Modern Warfare 2 sees another hack. This one turns you in to Flash Gordon. You speed around the map 5 times faster than normal. Have a look below.
Robert Bowling, Infinity Ward Community Manager, said via tweeter that Modern Warfare 2 is getting another playlist update – this time in order to stop the new “ice skating” glitch that allows players to move five times faster than normal.
Another #MW2 playlist update to prevent the spread of the “ice skating” / speed hack. Will prevent matchmaking into modded games.
Stay tuned here for when the updates hits the air waves.